MatCapsĪllows you to create a surface material and lighting environment simply by painting an object so that it looks like MatCap ( Material Capture, also known as LitSphere) are complete materials, including lightingĪnd reflections, so you can add it to an object and not have any need for, well, lighting and reflections. and how the surface reacts to that lighting (for example, how shiny it is).the lighting setup (orientation and types of lights).the point from which the object is viewed.the surface normals (which determine how the object is shaded).In 3D computer graphics, the appearance of an 3D object depends on A huge library of MatCap textures in PNG and ZMT.ĭynamic Gallery View at Scroll to bottom of page to explore textures, or access the dynamic gallery created by Lionel Radisson at What is MatCap?
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